Trading Card Game (TCG/CCG) Template – Dark Fantasy Gothic Dragon Vol.13
Trading Card Game (TCG/CCG) Template – Dark Fantasy Gothic Dragon Vol.13
- License typeCommercial
- Last updateFebruary 20, 2026
- File size92.57 MB
- Formats
Trading Card Game (TCG/CCG) Template – Dark Fantasy Gothic Dragon Vol.13
- License typeCommercial
- Last updateFebruary 20, 2026
- File size92.57 MB
- Formats
Gothic Dragon Trading Card Game (TCG) Template – Vol.13. A premium card system designed for the shadows. This heavy, dark fantasy game card template features iron textures, gargoyles, and dragon motifs. Now fully compatible with all game engines thanks to included Transparent PNGs.
Technical Specifications ⚙️
- 📁 File Type: Adobe Photoshop .PSD + Transparent .PNG Assets
- 📐 Canvas Size: 825 × 1125 px (Includes bleed & margins)
- 🖨️ Physical Size: 2.5 × 3.5 inches (Standard Poker / TCG Size)
- 💎 Resolution: 300 DPI (High Quality, Print Ready)
- 🛠️ Editing: 100% Layered Photoshop Card Template + Slice-ready PNG assets
Design & Features 🐉
Vol.13 captures a sinister, metallic look ideal for necromancers, demons, or high-level boss cards.
- 🏰 Gothic Card Border Design: The frame design is inspired by dark cathedrals, featuring iron spikes and gargoyle details perfect for TCG layouts.
- 💀 Dragon Skull Card Back: A stunning, symmetrical card back design featuring a dragon/demon skull inside a runic magic circle.
- ⚔️ Bonus Icon Set: Includes a dedicated set of vector icons for Classes (Warrior, Mage) and Elements (Fire, Nature, Dark).
- 🎨 Flexible Rarity: Change the color of the magic gems and runic circles to define card rarity (e.g., Purple for Epic, Green for Set Items).
License & Compatibility 📜
Perfect for: Kickstarter board games, Dark Fantasy RPGs, Digital Card Battlers (Unity/Godot), and Loot Systems.
ℹ️ Note: Characters / Artworks shown in the preview are for presentation purposes only and may not be available in the download.
ℹ️ Production Workflow (Click to expand)
We use a hybrid workflow. AI is used for ideation/draft only. The final product is hand-crafted and manually processed (including manual vectorization for vector assets).










